This category includes a few noticeably separate variations, but they are all very similar and hence grouped together for the purposes of this analysis.
These decks almost all play Lightning Bolt, Burst Lightning, Goblin Guide, and Ball-Lightning. The majority splash black for Blightning and friends, but some are pure red.
A well-performing variant also picked up white, for Ajani Vengeant and Refraction Trap.
These decks are very, very aggressive. Let's see how that translates into success for the 9 players that took it to our event.
Overall, the deck went 31-23, winning a respectable 57% of its matches. Predictably enough, it didn't draw once.
That record is hugely skewed based on the die roll. On the draw, the deck went a pretty average 13-14. On the play, it took matches at a rate of 18-9. How's that for speed?
MATCHUPS
In our event, Burn only faced off against the ubiquitous Jund. The score was 5-4 in Burn's favour, but again the die roll was a big factor. On the play, Burn achieved a score of 4-1. On the draw, it got only 1-3.
This skew was carried on to the UW matchup, where a 1-5 record on the draw contrasted with a 3-0 on the play.
Naya, another popular deck, had a more even result: 5-2 on the play, and 3-2 when burn was on the draw.
Sadly, we only had 2 Burn mirrors, not enough data to draw anything interesting from. The matches were split evenly between the play and the draw- but with more data as the season rolls on, we'll see if that continues.
From the fastest deck in the format, to one of the slowest. Come by tomorrow for all the data on UW control.
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